Papers with grounded language learning

3 papers
Interactive Language Acquisition with One-shot Visual Concept Learning through a Conversational Game (P18-1)

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Challenge: supervised language learning is limited by the ability of capturing mainly the statistics of training data.
Approach: They propose to use conversational games to train agents to use new knowledge . they propose to mimic and reinforce conversational game and use it in one-shot fashion .
Outcome: The proposed approach is able to acquire information by asking questions about novel objects and use the just-learned knowledge in subsequent conversations in a one-shot fashion.
Language in a (Search) Box: Grounding Language Learning in Real-World Human-Machine Interaction (2021.naacl-main)

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Challenge: Scholarly work in this area uses toy worlds and synthetic linguistic data, but grounded language learning offers several practical and scientific advantages.
Approach: They propose to model teacher-learner dynamics through natural interactions occurring between users and search engines.
Outcome: The proposed model is better than non-grounded models on compositionality and zero-shot inference tasks.
Learning Latent Semantic Annotations for Grounding Natural Language to Structured Data (D18-1)

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Challenge: Existing work on grounded language learning does not capture the semantics of correspondences between structured world state representations and texts.
Approach: They propose to learn explicit latent semantic annotations from paired structured tables and texts . they use an adapted semi-hidden Markov model to impose a soft constraint to further improve performance .
Outcome: The proposed framework improves on a semi-hidden Markov model and extracts templates for language generation.

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